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Category Settings

A category combines a course with competition rules, and it is the unit participants actually select and play. You can create multiple categories on the same course with different rules such as time limit and punch method.

Difference from a course

A course defines where participants go and in what route structure. A category defines the rules under which they play that course. If you are unsure, also read Understand the event structure.

Basic settings

ItemDescription
Category NameName shown to participants, required
SubtitleSupplemental description for the category
Description / NoticesCompetition rules and notes
CourseChoose the course used by this category

Competition time settings

ItemDescription
Time LimitCompetition time limit in minutes
Overtime PenaltyPoint deduction per minute when the time limit is exceeded. Only valid for score courses
Maximum competition timePlay ends automatically when this limit is exceeded. Default is 8 hours
Do not change these after participants start playing

Changing the time limit or penalties affects results that are already in progress or already finished.

Punch settings

MethodDescriptionDefault range
Camera PunchManual punch plus photo taking. Tap the button, open the camera, and record with a photo40m
Manual PunchRecord by tapping the button20m
Auto PunchRecords automatically when the participant enters the spot range40m
Auto Punch and Manual FinishControls are auto-punched, but finish is recorded manually with a button40m

The punch range can be changed to 10m, 15m, 20m, 30m, 40m, or 60m. The punch range is the distance from the center of the spot at which the participant becomes able to punch.

GPS can have an error of several meters to several tens of meters, especially indoors, underground, or near tall buildings. If the punch range is too narrow, participants may have difficulty punching even when standing right in front of the spot. As a guideline, use 20 to 40 meters in open outdoor environments and 40 to 60 meters where GPS accuracy is likely to be poor.

Team settings

If you turn on Combine team scores when creating the category, Team Play mode becomes active. Scores from spots visited by team members are combined. The initial maximum team size is three people. After creation, you can change it in the Maximum team size setting.

Configure this when creating the category

The team setting must be chosen when the category is created. After creation, it cannot be turned off again.

Team settings are not available on Fixed Order courses
If you want the full operational view of Team Play

If you want to organize Team Number guidance, participant instructions, and how to read results, see Set up team play.

Mass start

If you set a start date and time, the category uses mass start mode. Participants can prepare to start from about five minutes before the configured time.

Visibility settings

SettingDescription
PublicVisible to participants and playable
View OnlyVisible but not playable. Useful for checking a category before publication
InvisibleNot shown to participants

Location settings

ItemOptionsDescription
Location Tracking ModeStandard / Smart 1 / Smart 2GPS recording frequency. Standard is the most detailed and accurate, but consumes more battery
Current location displayAlways show / On button tap only / DisabledBehavior of the current location button on the participant screen