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Course and Spot Settings

This page explains how to place spots or checkpoints for an event and configure courses and categories.

If you want to organize the relationships first

If the roles of Event, Course, Category, and Spot still feel unclear, read Understand the event structure first.

Setup flow

To create a playable course for an event, configure the following three steps.

  1. Place spots - Put checkpoint spots on the map
  2. Create a course - Group spots into a course and set scores or order
  3. Create categories - Apply competition rules such as time limits and punch methods to the course

You can start with either spots or courses. You can also add spots while creating the course.

Place spots

Add a spot

You can add and edit spots from All Spots on the event management screen.

  1. Move the map so the place where you want to add the spot is centered
  2. Tap Add
  3. Enter the spot name

You can also import spots you have kept in the app as My Spots (see My Spots and Public Spots).

Spot fields

ItemDescription
Spot NameName of the checkpoint, required
Description TextDetailed explanation of the spot
ImagePhoto of the spot, also useful as a reference for Camera Punch
Video URLLink to a video such as YouTube
Auto-generate descriptions with AI

If the spot name, image, and location are already set, you can tap or click Auto-generate Description to create a description with AI. This works in both the smartphone app and the web app.

Import spots

Instead of placing spots one by one manually, you can import spot data in bulk from a file.

FormatDescription
CSVFour columns: name, description, latitude, longitude encoded in UTF-8
IOF-XML Ver3Standard orienteering format. You can import courses and spots together
My SpotsSelect and import spots you have kept in the app (photos are imported too; no plan required). See My Spots and Public Spots
Notes on CSV import

Data with the same spot name is overwritten. Latitude must be between -90 and 90, and longitude must be between -180 and 180.

Export spots

Configured spots can be exported in CSV format. This is useful for reuse in other events or for backup.

Create a course

Course types

Participants visit spots in any order and compete by score. This is the standard rogaining style. Each spot has a score, and participants freely choose which spots to visit and in what order. A start spot and a finish spot are required. The goal is to collect as many points as possible within the time limit.

Steps to create a course

  1. Open Course Setup on the event edit screen
  2. Tap Create New Course
  3. Choose the course type: Score, Score (Free Start and Finish), or Fixed Order
  4. Enter the course name
  5. Add spots to the course and set scores or order

Course settings

ItemDescription
Course NameInternal management name. It is not shown to participants
Radius of control circlesSize of the spot circle shown on the map (50m (default) / 30m / 18m / 10m; 10m is not available on the Web). Change it from the "Control circle size" option menu on the course edit screen

Copy a course

You can duplicate an existing course to create a new course within the same event. This is handy when you want a course with the same spot layout but different scoring or a different start and finish (for example, changing the scoring between a "Beginner course" and an "Advanced course").

Steps to copy

  1. Open the course edit screen
  2. Open the More menu from the "…" (iOS) / Other (Android) button at the top right of the toolbar
  3. Choose "Copy Course"
  4. A confirmation dialog opens. Enter a name for the new course (the default is "Copy of <original course name>", which you can change later)
  5. Confirm with the "Copy" button, and a new course is created within the same event and appears in the course list

On the Web, you can copy a course the same way with Duplicate on the event overview page (Organizer Plan required).

The confirmation dialog shows the following note.

Enter a name for the new course. Spots and quizzes are shared with the original course (not duplicated).

What is carried over and what is shared

A course created by copying is split into settings each course holds independently and settings shared with the original course. It is important to understand this distinction.

TypeContentsBehavior after copying
Independent per course (carried over and separately editable)Course type, each spot's score (scoring), quiz assignments, start and finish designation, and spot options such as pauseFreely editable on the new course, and it does not affect the original course
Shared with the original course (a single entity)The spots themselves (location, name, QR punch settings, category assignment), the quiz content, and spot imagesNot copied; both courses reference the same entity. Editing one is reflected in the other
Spots and quizzes are "shared"

A copy is not a "fully independent copy". The actual spots and quizzes (location, name, question text, image, QR punch settings, and so on) are not duplicated; they are shared with the original course. If you change a spot's location, a spot name, or QR punch settings after copying, the change is reflected in both the original and the new course. This is not a bug; it is the same long-standing mechanism by which multiple courses within one event share spots.

"Copy a course" and "Duplicate an event" are different

What is described here is a feature that duplicates one course within the same event. It does not copy an entire event as a separate event (there is no such use). Also, you cannot copy a course to a different event (the destination is always within the same event).

An Organizer Plan is required

"Copy Course" is an Organizer Plan feature. If you have not subscribed, a 🔒 appears at the end of the menu item; tapping it only shows the prompt to register for the Organizer Plan and does not perform the copy. Note that this feature is not available for Rogaining Camera records and Safety Tracking events.

The course name is an internal management name

The course name is an internal management name that is not shown to participants. Give it a name that is easy for the organizer to tell apart, such as "Beginner (scoring A)".

Note that statistics such as the play count of the new course are not carried over; they start from 0.

Spot type, number, and label

Tapping a spot on the course edit screen opens an edit screen with the items that define the spot's role in the course.

ItemDescription
TypeControl / Start / Finish / Start & Finish / Not Used. A newly created spot is Not Used and is not part of the course until you change this. If a spot you placed is not visible to participants, check this first
Number (points)The points on score courses (-999 to 999), or the control number on Fixed Order courses
Label (optional)A short label shown on the map instead of the number. Used only when the type is Control
Select quiz / PointsThe quiz assigned to this spot and the points for a correct answer

Auto Scoring

On score courses, Auto Scoring in the course edit screen menu assigns points to all spots at once. It requires the Organizer Plan when 11 or more spots are targeted (free for 10 or fewer; the menu item still shows 🔒 but runs).

ItemDescription
Minimum Score / Maximum ScoreThe range of points to assign
Total scoreDistributes points so that the total of all spots equals this value
Allow Duplicate ScoresWhen off, avoids giving two spots the same points
Also Assign Scores to Currently Unused Spots.Also assigns points to spots whose type is Not Used
Score WeightingCombines distance from the start (or from the center), isolation from other spots, and randomness so that far or isolated spots score higher
Web only: best route estimation

On the Web course edit screen, you can set a time limit and compute the best route (the highest-scoring route achievable within the limit; not available for courses with 25 or more controls). It is a useful sanity check of the point distribution and time limit.

Create categories

A category applies competition rules to a course. You can create multiple categories on the same course with different rules such as time limit or punch method.

For detailed settings such as punch method, team settings, and mass start, see Category settings.

If you want to organize the difference between courses and categories, also see Understand the event structure.

Detailed spot settings

Secret spots

On score courses, you can hide the score or the location of a spot from participants.

SettingEffect
Hide ScoreThe score of the spot is not shown to participants
Hide Circle and ScoreNeither the spot circle (location) nor its score is shown on the map

Pause spots

You can place spots on a course where timing stops. How timing stops, and the menu item you use, depend on the course type. In both cases, tap a control in the course editing screen of the smartphone app and choose the item from the menu that appears (this cannot be set on the Web). To remove the setting, choose Reset pause control from the same menu.

Fixed Order (untimed leg)Score / Score (Free Start and Finish) (pause control)
Menu itemPause until next controlSet as pause control
How timing stopsPunching that control stops timing automatically, and punching the next control resumes it automaticallyAfter punching that control, participants pause the timing themselves while they are near it, and resume it near the same control
Plan requiredNoneOrganizer Plan (without it, the item shows 🔒)
On the mapThe leg line and the controls at both ends are blueThe control is blue

In both cases, the paused time is deducted from the recorded time. For what participants do, see Join and Play an Event — Pause.

An untimed leg is useful for crossing a road with heavy traffic (stop timing at the control just before the crossing and restart it at the control on the other side), for crowded places where running is unsafe, or for a rest partway through a long course.

  • Do not set it on the last control. The leg from the last control to the finish would not be timed, and rankings and recorded times would be wrong (the pre-publish check reports this as something to fix)
  • It cannot be set on a control that is visited more than once in a loop. Doing so makes the course incomplete, and participants cannot open the play screen ("Pausing time at repeatedly visited spots is not supported." appears). The pre-publish check also reports "This course has a problem."
  • If a participant skips the control at the end of the leg with Skip next spot, timing resumes at the moment they skip

A pause control is useful at places where participants stop for sightseeing, shopping, a rest, or a meal. It cannot be used in team-play categories (team time does not deduct paused time, so the pre-publish check reports this as something to fix).

Quiz spots

You can set a multiple-choice quiz on a spot. Participants answer it when they arrive and can earn additional points for a correct answer.

ItemDescription
QuestionThe quiz prompt
Choices2 to 6 choices and the correct answer
ExplanationExplanation shown after answering (optional)
PointsAdditional score for a correct answer. This is set on the spot edit screen inside the course, not on the quiz (the same quiz can be assigned to different spots with different points)
Image / VideoImage or video related to the question

Quizzes are created and stored per event (Quiz Setup on the dashboard). Assign one to a spot with Select quiz on the spot edit screen inside the course, and set the points on the same screen.

Beacon Punch

Instead of GPS, you can detect punching with a Bluetooth beacon, specifically Eddystone-UID. This is useful for indoor events or places where GPS accuracy is poor. Beacon settings (Namespace ID / Instance ID / detection range) can be configured only on the spot edit screen of the iOS app. The Android app and the Web have no beacon settings screen.

QR Code Punch

Punching by scanning QR codes (event QR mode, per-spot override, printing QR codes) is covered in QR Code Punch.

Combo Bonus (award points for combinations of checkpoints)

The Combo Bonus, which automatically awards points for combinations of checkpoints, is covered in Combo Bonus.

Import a KML vector overlay

Importing vector shapes (lines and areas) from KML files is covered in Map Management — KML vector overlays.